Week 1

Notes

Digital context:

Practiced based dissertation, analysis, reflect etc… Key notes over first weeks, then discussions over the rest. First weeks are similar to creative play, we should blog and do our own research on these topics, then well look over the blogs. Create an artefact that solves a problem.

Demonstrate an understanding of the past, present and future of things. I.E of product lifespans, amazon wouldn’t take off etc. Basic application of ethical issues in my interpretations of design and digital media. Application of our skills of observation, description and description and analysis of digital experiences of products in and throughout the history of design and communication media. Apply basic research skills, need to reference things!!!!!!

1.    Uses of sources and enquiry
2.    Critical judgement and analytical skills
3.    Research skills
4.    Written skills
5.    Referencing skills

This will show how design and media will influence or at influenced by thinking of events. Should show an understanding and practice of creative disciplines.

Themes to look into, Health, Education, Training, Politics, Art, Entertainment, Warfare, etc…

We will be assessed on a technical level, as well as creative. So, the technical is anything that we use that is tech based, so app stuff, web pages etc.

Problem solving. We are choosing some technology and will then say why we chose it to problem solve.

One assignment divided into 3 assessments:

Individual blog, 30%! Blog review at week 8. We need to do extended research etc. We should update weekly. Used to collate various information, so like have links to podcasts or videos, and explain about it as well.

Proof of concept pitch presentation 20%!! In groups of 3. Just a presentation in front of class over the concept and research from what we want to do. We make links.
1.    Pitch overview
2.    Existing design competitors
3.    Choice of platform/technology justification
4.    Future tech concept
5.    Conclusion

Essay 50%, 1500 words min. Individual reflective essay.
1.    Intro
2.    Findings/research
3.    Central debate- encourages opinions etc
4.    Conclusion
5.    Bibliography

2.07 NEW ROOM

Week 1, Past examples, Definition of structure and content

Week 2, Importance of reflections

Week 3, Storytelling and Narrative

Week 4, Concise history of new media, Experimental motion and interactive practice

Week 5, AR, VR, and mixed reality, The second based reality future.

Week 6, Good and bad ethics with Mechanics and Ethics in UX design.

Week 7, Review of blogs, Debate of topic themes, Teams chosen, we will individually pitch our blog. 4 in a team.

Week 8, Final team allocated, and Topic signed off.
Week 9, Progress review

Week 10, Personal tutorial, review

Easter holiday- 3 weeks.

Week 11, Team reviews and Feedback.

Week 12, Submission week, Team review, Team presentation.

Then we’re done!!

Art is creative and self-expression. Design is problem solving.

Sir Ken Robinson- Look into him.

So, when we have a topic, look at every single option for it. Like with the example, it is about schools stopping people from doing creative subjects, they look into jobs, people that are influencers on the topic, a breakdown of the topic, what the topic could stop, etc…

3rd year Dissertation should have a development that leads to you creating a product.

Start blog today. L

Ideas:

1.    The idea that having social media has made it so much easier to communicate with people, but there is no real person to person friendships.

2.    The lifespan of technology, i.e. how iPhone only last 1-2 years. Good- It means that we always get the newest technology. Bad- it means there’s a waste of products etc.

3.    The new food ordering services, such as Deliveroo or Tesco home thing. Makes your life easier, however people are becoming lazier and less likely to leave the house.

Should be positive since problem solving is positive, not negative. We could only find issues with things not the good things about it.


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